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About me

I hold a BA in Technology of Graphic Arts, TEI of Athens and a MA in Animation, UCA Surrey.

I am always up to date with current developments in Arts and design, visual communication and 3D Animation and I have a great interest in the way that character Animations and 3D motion graphics affect the 3D digital world environments today.

 

I have knowledge of 3D and 2D designing software such as Maya, ZBrush, Marvellous Designer, Vue and Adobe Master Collection as well including Photoshop, After Effects, Premiere, Illustrator.

WORK â€‹PROCESS

Drawing sketches and character conceptual art, modelling in 3D and digital sculpting is my passion. I also like drawing comics and developing my ideas as storyboards. Preferably I would be really interested to work on model creation both organic and non-organic. So far my work based on model abstract design that derives from scratch models in a more concept art style, trying to combine the prototype approach with technology, by using Maya for the development and Zbrush for the final details and texturing.

 

Despite the fact that I have been creating several prototypes for my MA research / practice-based projects I am always experimenting with contemporary various methods and approaches.

 

I have the ability to communicate ideas and inspire colleagues as well as to function equally as a team member or as individual and will offer me the opportunity to interact with people equally passionate on my subject.  Working in a 3D Conceptual character design & Animation environment for me is a vocation first and then a job. 

 

Shark-it The Game

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